SentinelAC
Features

Everything in one plugin.

Detection that avoids false kicks, a console your staff will actually use, and a dashboard for when you're not in game.

20behavioral checks across combat, movement and world
36game mechanics recognised so they never cause a flag
3modes per check: observe, alert and kick
0dependencies. No ProtocolLib, nothing shaded

Detection
you can trust.

Behavior, not brands

Checks judge what a player does. Renamed or private clients are caught the same way as public ones.

Game-aware exemptions

Wind charges, maces, riptide, elytra, explosions and 30 more moments stand the right checks down.

Lag protection

Movement and timing checks pause below your TPS floor and wait for the server to recover.

Buffers and decay

Checks need repeated evidence, and violation levels fall again during clean play.

Blatant escalation

Alert-only checks still kick outright flight, like moving at 2.2 times the speed limit.

Auto-ban

Five real kicks inside the window earn a timed ban. Alerts and observe findings never count.

The /sus console.

One command opens everything your staff need to decide on a player.

Evidence page

Score, likely cheat, a timeline of every flag with ping and TPS at the time, and kick history.

False-alarm check

Shows how many flags came during lag or right after knockback, so you know when not to trust a score.

Hidden spectating

Follow a player inside a set radius. You're pulled back if they outrun you and restored when you leave.

Actions with a confirm step

Freeze, kick, temp-ban, clear or raise a check's level, and post evidence to Discord.

Team review

Mark players cleared, watching or confirmed, pin them to a watchlist, and see who is already on them.

Audit log

Every action and verdict is written down with who did it and when, and kept across restarts.

The web dashboard.

Included with every license. Connect a server by pasting your key into the config.

Live alerts

Every flag and kick streams in within seconds, with filters for player, check, server and kicks only.

Charts

Alerts per hour, your noisiest checks and the players flagged most in the last day.

Servers

Each connected server with its version, platform, player count and when it last checked in.

License

Copy your key, rename it, or rotate it if it leaks. Old keys stop working straight away.

Billing

Every order and receipt in one list.

Private by default

Alerts only go to your dashboard if you turn it on. You can switch it off or clear it any time.

Made for your setup.

Paper and Folia

The same file runs on both. On Folia every task runs on the thread that owns the player or region.

Fully editable

Every message is in a language file and every menu icon in gui.yml, reloadable live.

Discord and PlaceholderAPI

Webhooks for flags, kicks and evidence, with an optional role ping. Placeholders for scoreboards.

Stays on your server

Nothing is sent anywhere unless you turn on the dashboard or a Discord webhook yourself.

Try it on your server.

$9.99, one payment. Start in observe mode and switch checks on when you're happy.